my challenge with

creating this title sequence for "Night of the Living Dead" was breathing the illusion of life (well, undead life) into an abstract piece of motion design that has to complement another story—the main film.

i wanted to give the audience the complete visual experience, a piece with a storytelling arc that has a beginning, middle, and end. i presented the ragged, bleak, falling-apart world of George A. Romero through the concept of paper-ripping and time-repeats and time-glitches.

i used YouTube and LinkedIn Learning to master two different paper-ripping effects in Adobe After Effects, and screen-recorded bits of "Night" to showcase four scenes from the film overlapping on themselves. i executed this piece particularly well, as the frantic pacing of the video and the uneasy instrumentals marry together beautifully to create a hideous and well-contained story of its own.

Previous
Previous

demo reel

Next
Next

pitch reel